Busy, busy, busy...
School has me even busier then I thought it would, which is a bad thing since it means I have less time for working on CC for TS2 then I'd hoped. On the other hand I'm learning some new techniques for modelling, texturing, etc., as well as a bunch of new tools that are making it easier to get models done - which, obviously, is a good thing!
I'm hoping to at least publish some lots this month (they're built, I just have to find the time to take and format some preview pictures, and get them posted), and possibly even some new meshes if I can find a few spare hours a week to work on them. Next month, of course, we have March break, and I hope to really pound out some new items then using some of the better work methods that I'm currently learning.
In the meantime, for your entertainment, I've added a gallery to my minisite where I'll be randomly posting renders of things I'm working on in my courses. Models, textures, concept art, and so forth. Some items may later reappear as items for TS2; the shark model I'm currently working on, for example, might be interesting to turn into a tropy or a museum-type exhibit (or, as Windkeeper previously created... a pool toy!).