Creator's Camp - Day 3
I want to take a minute and tell everyone that has been asking questions. I reply to them in your guestbooks. I've noticed a few of you haven't checked your guestbooks since I last posted in them. If you don't know how, look in the top menu bar and select 'Dashboard'. You will then see 'Guestbook' as one of the options below.
This morning, first thing, I had an interview with EA Games. It was fairly decent...quite a bite of hair spray, some powder on my nose, and a microphone in my shirt, and I has ready to go. It was about 30 to 40 minutes long, and hopefully I will get a link to it in a few weeks when the little reel is complete so I can see it. Estatica was on for her interview a little after mine. Later in the day, we were told our interviews were well liked. So...we may very well be in the final product. So far, I have been interviewed by Brazil, France, and now EA Games. It's kind of fun.
The food is slowly getting better. Today, we actually had Texas Food, so I was QUITE impressed. Thankful...truly thankful, actually. We're all steadily working away, and poor Padre is still creationless. Hatshepsut and Estatica and I have finished some houses, I've done quite a bit of clothing and various furniture recolors. It's very interesting the different combinations you can come up with. My house is based entirely on the the textures I used for the very first window. All the wall paper, flooring, furnishings, and decorations. It's beautiful. I did create my first Sims 3 story today...it's awful. So, don't check it out if it goes public. 8]
Hatshepsut and I were headed back to the hotel after the lab was closing down, and we saw three little bunnies hopping around the EA Campus. You've got to love bunnies. Tomorrow the TSR group is having dinner together at the Hotel Restraunt, which should prove to be interesting. We got to visit the EA Campus Store today. I bought a few games, and wanted to get some shirts...of course, they were al too big. Nothing 'petite' there. That was fun, the group of creator's basically ransacked the place, and Padre333 filled his arms with sooo much stuff everyone had to get pictures of him.
But, onto the more interesting things. As always, if you've got questions...I will try to get answers.
Answers from previous questions that I didn't have answers to previously...
The Picnic Basket is very basic. Your sims can carry it around, sit on it, and eat.
At this time, it is not possible to woohoo anywhere but the bed...including the cars.
Also at this time, you cannot recolor the cieling.
Pregnancy Outfits have a single outfit for each category. I was told that you can change the 'textures' of those clothing items, but I think my game was buggy and wouldn't let me try it.
There are 35 to 40 different food recipies.
'Call to Meals' still works and is functional.
Pregnancy is still three days, regardless of life span.
You cannot change the infant's blanket, but it is pink for girls and blue for boys.
I asked about supernatural creatures, and all I got was you can have a playable ghost with a little work and even make 'ghost babies'. These 'ghost babies' will be ghosts, but can be turned into real life sims with a little work as well.
When your expecting mother is heading to the hospital to have the baby, if you so choose, no one else will follow. She will give birth alone.
Third Day of Playing Notes
In Elders, you can select the amount of age detail (wrinkles/age spots) that you want.
Based on the personality traits of your sim that you choose, you get a set of LTW's based on them. You can pick with LTW you would like to strive for.
There are quarter squares that make it easier than ever to center everything. Meaning, your love seat can now center on the TV.
The fire alarm is lower, and I was able to hang a wall lamp above it. I am not sure that you can put wall hangings about it though.
Sims can put more than one food item on a single countertop tile.
Just because your Sim cooks themselves a plate, doesn't mean they will eat it. Some will automatically eat it, others will not.
You can donate money to different foundations based on your personality trait. This will give you good moodlets.
Old folks and extremely large sims can run.
There's a community spa where you can get a facial, manicure, pedicure, or massage.
Sims can take classes to learn skills much faster than reading or doing.
Some moodlets last days, hours, and even minutes.
Plants around town and in your home can be harvested and used to cook with.
You can choose a voice for your sim.
There are now 4 speeds of gameplay.
There's a child playground, swing, and slide.
Clutter! Need I say more?!
When you fatten up your sim, their neck and face fattens as well.
On the easel, there are three sizes of paintings.
On a computer, you can: find coupons, browse the web, play chess, play computer games, tinker, and get a job.
There is a Party Planner that allows you to set the time for your party, the location, and the dress code.
When you are socializing, there is a small pop up that tells you what the other sim is thining about your 'socializing'. You are irresistable, moving too fast, hilarious, boring, etc.
Ants can carry pieces of your food away on the picnic basket.
The more often you prepare a meal, the better it gets. Practice makes perfect.
Default CAS is a YA.
Stubble automatically comes with beards or without.
MY FAVORITE PART: You can buy a Rubber Ducky for your bathtub and bath bubbles, and have a Bubble Bath and play with the ducky. (...this is coming from an avid Rubber Ducky Collector.)
You can put any texture, anywhere, on anything.
You can choose to buy a furnished or unfurnished house.
Sims can prepare meals on the corner coutners now.
Depending on traits, sims will sing in the shower.
There are too many new interactions to name. You can discuss things your sim has done, books they have read, and movies they have seen, etc.
No more fireworks during woohoo, but falling hearts.
After my sim woohooed with the townie, she went to the bathroom, and he got on his cell phone and called someone up and was talking about my sim.
You can invite Sims to spend the night at your house.
Neat sims have the option to 'clean house' or 'clean house until pristine'.
Frugal sims can recycle.
Showers go bad and produce bad moodlets with cold water, stoves go bad and produce undercooked meals, etc.
When a sim pulls leftovers from the fridge, they only take a plate for themselves.
Preggos can visit the hospital for 'Medical Advice'.
Babies do not appear in the cars.
The Maid played with my baby while she was at my house cleaning.
Sims can hold babies and socialize.
Food can go bad in the fridge, and must be cleaned out.
Some houses have challenges when you start them. Like a broken water main where everything requiring water is shooting water out across the house.
Houses have difficulty levels based on the age and number and amount of sims living there.
Baby Sitter no longer 'tracks schedule'.
Sims can have gardens and eat the food they harvest.
That's it for tonight. Tomorrow, I will check on these things that have been asked and I don't have answers for:
Clouds, Funerals, Underwear Section, Career/LifeSpan, Job Title Limits, and Lots