This weekend
I have 2 more mods coming out, but I need to take a little time to figure out why others that I submitted are causing TSR testing team game freeze/crash issues.
It's my second rejected submission since I have started and I've got to set up a vanilla game for testing. It's weird, I do indeed have some mods installed, though removed a lot upon starting this project, to shorten the loading time for the game since I need to start it up every time I make something new. I had no idea it could cause inaccurate results when testing a new mod, to have other mods in the game at the same time.
There are lots of little things about making good mods that are important, that I hadn't come across while trying to learn. Not to say it isn't out there, but it might be a little hard to find. Maybe I will keep journaling the process so it could possibly help somebody else?
I am so thankful to all the people who downloaded my published mods and to the people who left me such nice words, thank you!
I'll be setting up a second game without any added mods, to test one cc mod at a time and just hope I get the same error so I can figure this out. I've got other items I would like to share.
Have a great weekend everybody! Happy Easter!